Glossary

Virtual reality

Virtual Reality (VR) is a type of technology that works as an immersive and interactive digital environment, simulating a three-dimensional experience in which users feel as if they are really inside of the virtual space. To get this feeling, certain devices can be used, such as virtual reality headset and motion sensors.

People are then able to interact with the virtual environment in a more realistic way. There are many examples of virtual reality applications, such as games, professional training, simulations, education, entertainment and even therapy. Virtual reality can provide experiences that would be very difficult or even impossible to have in the real world.

Augmented reality, also known as AR, combines digital elements with the real environment, bringing you a different version of your own reality. This is the case with applications in which you point the cell phone camera at a real place and a character or object appears, simulating as if that projection were actually in the same space as the user.


VR and AR can be innovative technologies for education and help promote the maker culture in schools, which is an educational methodology based on “hands-on” learning and which values each stage of the process of building objects and tools. With mastery of these tools, students can create interactive solutions to social problems, for example by developing STEM projects that facilitate communication for children with learning difficulties.

Recent advances in technology have sought to broaden the sensory experience of users in AR and Virtual Reality. In addition to sight and hearing, the aim is to offer the sensation of touch, among other stimuli, to increase immersion.

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