Inspirational cases

Winner 2024
Honduras
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#Environment

Students develop a smart landfill to optimize waste management

Overcoming technical problems with the support of the school community, the team created a sensor system that notifies managers by phone when it is time to empty the trash.

Teacher

Foto de Luis Orlando Irias Galeano
Luis Orlando Irias Galeano

Schools

Instituto Gubernamental Espanha Jesus Milla Selva

Project name

 Intelligent waste management system (IRMS)

STEM areas

Technology

Other areas of knowledge

Environmental Education

Waste is a global problem, but it affects different communities in different ways. When there is no proper waste management in public containers, the waste overflows and becomes a public health problem. A team of students in Tegucigalpa, Honduras, asked the following question: how can technology help with  waste management both at home and on the streets, and how can this prototype meet the challenges both of their territory as well as those of other countries; how to make it  an exportable idea?

A smart dumpster, which is able to communicate with the user when it is full and thus optimize the waste collection route, was the winning project of Solve for Tomorrow Honduras 2024 Central America and the Caribbean. The “Intelligent Waste Management System (IRMS)” project consists of a set of sensors which, when attached to a household dumpster or container, send a notification to a mobile application when it is time for collection.

A team of computer science teachers invited the final year students doing a High School Diploma in IT  at the Instituto Gubernamental España Jesús Milla Selva to develop projects that transform their local reality. One of the young students observed that waste management is a problem in Honduras, and suggested that the team use robotics as a focus of the challenge. 

This was the second time that mediator teacher  Luis Orlando Irias Galeano participated in the Solve for Tomorrow initiative. For him, what made the difference in concluding the project successfully was not only the students’ original idea, but also their ability to build partnerships that drove the project’s development.

Big ideas, prototype possible

The ideation process started off  in an ambitious way: the students wanted to create a community waste management system. However, during the research phase, and bearing in mind  the amount of time available for the project’s development , they realized  that the  most feasible option was to adjust its  scope and work on a prototype that would replicate public road conditions, using waste generated at the school.

Thanks to their computer skills, the team chose to work with sensors that could perform two functions: identify the amount of garbage and send a signal, via Bluetooth, to a mobile application. “We use proximity sensors, a Bluetooth module, an Arduino board and a free mobile app,” recalls Galeano when listing the materials used.

The dumpster selected for the development of the prototype – which eventually became the final version – had a lid. In this way, the proximity sensor was placed close to it, which made it possible to detect the amount of residue according to the millimeters of aperture. “We filled the dumpster with shirts and other materials available so that, when the lid was lowered, the system determined it was full; then we removed the contents to indicate that it was empty,” explains the teacher.

The robotics stage, that is, the commissioning of sensors, was not without its frustrations. The first sensors used did not respond correctly, leading the team to think that they had been damaged, especially because they were uneconomical. It was necessary to get assistance  from an external instructor, who identified that the problem was not in the sensors but in the application, which did not work properly on a newer version of Android. By using a phone with an earlier version of the operating system, they were able to make the prototype work and could carry out measurement tests.

For this reason, the teacher  stresses the importance of establishing partnerships aimed at  strengthening the project: “It is necessary to seek support, because we do not own knowledge; in fact, we know a  lot less than we think we do. Not all students’ ideas fall within  our area of expertise and we do not always have the necessary experience. During the final stages, when a prototype is to be built and presented, it is very valuable for young people to get feedback from  outsiders. When they interact with specialists and other professionals, they feel that they are part of something different and this keeps them motivated”.

An ending that proved it was possible

Although the team failed to develop a complete system for street waste management, the final prototype received the  award for demonstrating the idea’s potential and the students’ commitment to the initiative. For Galeano, the main thing learnt  was for the young people to realize  that they could win a competition using their own knowledge and resources.

“I think the most significant thing learnt  was that they realized they could go a long way. Initially  they simply did not believe it; you  could see it on  their faces that they thought it was impossible. Then they met teams from other countries who had also won, just like them. They were  just an average group of students, in a normal stage of adolescence, with some of them being  close to the borderline between passing and failing. Once they realized  that they could do important things it really motivated  them,” says the teacher.

A team of dedicated  teachers and volunteers made a decisive difference in the project’s development . Therefore, it is essential for the teacher not to work in isolation and that the school should promote collaborative spaces between teachers to support students in developing STEM projects. Now, a lot of the  young people involved are already on track to go  to university, many of them in technology-related areas, and the teachers are confident that only via  a school community culture can innovative solutions be generated.

Focus on the practice!

Discover how students overcome difficulties in developing a functional prototype that proposes new approaches to waste management.

Empathize

The group wanted to develop a solution that would impact their local reality, but also a prototype capable of responding to both national as well as  global demands. Waste management was seen as a suitable path for achieving  this.

Define

Initially the  project was very ambitious: based on the neighborhood’s reality, an attempt was made at creating a waste management system that would notify responsible companies when the containers were full for collection and recycling. After taking into account  time and budget constraints, the focus shifted to the school’s waste.

Ideate

Proximity sensors were the solution that was chosen for automating the collection of school garbage. The idea was that the system would send a notification, via a free app, when the container was full and it was time to pick up the trash.

Prototype

The final prototype consists of a dumpster that sends notifications to a mobile application. The container incorporates a weight sensor that indicates the right time for collection. In addition, the proximity sensor, which is located near the lid, detects the amount of waste according to the level of opening.

Test

The testing phase enabled  students to understand the challenges of developing a prototype. Although they had all the components, the sensors did not work as expected. Initially they thought it was their mistake, but with the assistance  of a math specialist they were able to identify  that they needed a sensor-compatible mobile device for effective communication.

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