Inspirational cases

Finalist 2025
Argentina
Share
#Environment

Students create platform to reduce food waste

Young people used tech savvy to connect restaurants and consumers, preventing food from ending up in the trash

Teacher

Foto de David Ruben Müller
David Ruben Müller

Schools

Programa Avanzado de Nivel Secundario de Córdoba

Project name

Food Loop

STEM areas

Sciences, Technology

Other areas of knowledge

Environmental Education, Social Sciences or Sociology

Can you imagine that every time you served lunch, a third of the meal was left over and went into the trash? Surely, many Latin American girls and boys would be reprimanded by their mothers for so much food waste, wouldn’t they? But that is what is happening globally. The Food and Agriculture Organization of the United Nations estimates that one-third of what is produced on the planet is lost every year, with environmental and social impacts, involving all stages of the chain, from production to consumption. What if there was a way to connect restaurants with surplus food and people interested in taking it out? 

Thus arises “Food Loop”, a platform created by students that helps reduce food waste through a technological solution. The project was a finalist of Solve for Tomorrow Argentina, in 2025, and was developed by five young people in the second-last year of compulsory schooling, aged 16 and 17 years old, from the municipality of Córdoba.

According to the mediator teacher, David Müller, the idea was built from an observation of students in bakeries, restaurants and other places, where a part of daily production is not sold and ends up being discarded. “At the same time, there is a demand for more affordable options to access food,” he adds.

Then, the “Food Loop” functions as a system for publishing and searching available foods, like how delivery apps work. Restaurants upload information about the products they failed to sell, including description, portion quantity and location. From this data, users can identify nearby options and coordinate their withdrawal. Food is donated as a corporate social responsibility (CSR) action, and it lowers its operating costs by reducing the number of kilograms of waste they throw out – in the city of Córdoba, large garbage generators are charged per kilogram of waste generated.

The importance of having allies in school

To develop this project, the students were divided into roles typical of the professional world, with work in front-end (graphical interface of the project, the part that the user accesses) and operating logic. They used free programming tools, such as React, an open source library focused on creating user interfaces for web pages. 

Professor David Müller is an industrial designer, with a master’s degree in Business Management. About ten years ago, he entered school teaching gradually: he started teaching in the technological area and then also assumed management and teacher training functions.

Although he does not come from the programming area, in the “Food Loop” project he made progress thanks to the collaborative work with the school’s programming teachers, who contributed the necessary technical knowledge for the digital development part. “The key is to take these methodologies and adapt them to the reality of each school, with the resources you have,” believes the teacher.

The “Food Loop” was built under a Project Based Learning logic. The students went through different stages, from identifying the problem to building a working prototype. For validation, it was once again important to have support from the school community. In the school, it is a common practice to have an internal instance with students of one year higher, specialized in software testing. 

“So, the sixth-grade [last year of compulsory schooling] students tested the fifth-grade boys’ program, who were the ones who developed it. There they found several mistakes, which were patching and settling,” he explains. The exchange allowed them to adjust technical aspects and improve user experience.

This kind of experience shows them that, if they take it seriously, they can make real change and not just do schoolwork, the teacher says.

People-centered technology

This process with potential users allowed them to understand the complexity of the problem and learn how to improve the solution continuously from validation. “The biggest challenge was not to lose focus on the user. The important thing was to understand the problem, the solution and who they were helping. If before they thought more about the technical solution, now they think about the person,” says Müller.

The entire process took place over a period of approximately four to five months, with an intensification of work in the final stages, where instances of mentorship and continuous review were added. “The Solve for Tomorrow training sessions really brought value and generated new learning dynamically,” he evaluates.

According to him, the project also generated more interest in other students, who began to consider this type of initiative as a concrete possibility. The experience reinforced the idea that it is possible to develop competitive solutions from the school level, as long as there is support and a clear methodology.

“The children saw firsthand the realities and problems of other places, which perhaps they were not used to. That allowed them to open their heads to a lot of situations happening around them,” the professor says. 

Beyond that, the experience represented an important formative challenge, since they were encouraged to work with greater rigor, commitment and organization, understanding their productions as if it were a real professional environment.

Focus on the practice!

Check out the teacher’s guide on how to develop an app that connects restaurants with surplus food and people interested in picking it up:

Empathize

The student team identified the food waste problem from direct observations at bakeries and restaurants in their city. They found that a significant part of daily output was not sold and ended up being discarded, while demand for more accessible food coexisted. This contradiction allowed for an understanding of the social and environmental impact of waste, in line with global estimates that one-third of produced food is lost each year. Based on this evidence, they recognized the need for a solution that connected both ends of the problem.

Define

Based on this initial understanding, they defined the problem as the lack of an efficient system linking surplus restaurants and people interested in purchasing them. They aimed to design a digital platform that would facilitate this connection by key information such as location, quantity available and withdrawal time. In addition, they defined that the solution must be accessible and adaptable to different types of establishments, considering the variations in the products offered.

Ideate

During this stage, they proposed various alternatives and chose to develop a platform similar to food delivery applications but focused on surplus. They decided that restaurants would post available foods with specific details, while users could search by proximity. Decision-making included role allocation within the team, differentiating interface development tasks and system logic. They also selected free tools like React to implement the solution.

Prototype

The team collaboratively built a working prototype with support from teachers specializing in programming. Subsequently, the system was subjected to internal tests carried out by senior students for software testing, who identified bugs that were corrected through progressive adjustments. This process improved the platform’s stability and usability.

Test

Validation with real users, especially restaurant owners, revealed an unanticipated problem: food readiness time variability. Based on these interviews, the team decided to modify the system and incorporate a regressive counter defined by each trade. This adjustment made it possible to adapt the solution to different contexts and improve its operation. The ongoing assessment process reinforced the importance of considering user needs, leading to an improved final experience.

#Schedule

Solve for Tomorrow is present in several countries in the region.

In each place, the program follows a specific schedule and rules, adapting to the local reality. Visit your country's website.

Check out the Solve for Tomorrow 2026 calendar in Latin America.

Subscribe to the newsletter of Solve for Tomorrow Latam platform and receive monthly the latest updates on the program in the region.

Subscribe